Crazy Baby Run - Mobile game
Gameplay mechanics design
Goal
Design an endless runner type mobile game in 3D with tamagotchi influences.
Realisations
Navigation and gameplay flow charts
Gameplay prototype
High level game design document detailing the main game mechanics
Interfaces wireframes
Features
Minimalist "tamagotchi" game mechanics with a management of hunger and health
Baby customization system
"Endless runner" game mechanics, race on 4 lanes
Several types of obstacles and items to catch
Physical system from the Unity engine for objects and characters
Dynamic damage system
Progression with pointing system
Gameplay prototype
Gameplay flow chart
In-game "pause" menu navigation chart
Main menu navigation chart