Crazy Baby Run - Mobile game
Gameplay mechanics design

Goal

Design an endless runner type mobile game in 3D with tamagotchi influences.


Realisations
  • Navigation and gameplay flow charts
  • Gameplay prototype
  • High level game design document detailing the main game mechanics
  • Interfaces wireframes

Features

  • Minimalist "tamagotchi" game mechanics with a management of hunger and health
  • Baby customization system
  • "Endless runner" game mechanics, race on 4 lanes
  • Several types of obstacles and items to catch
  • Physical system from the Unity engine for objects and characters
  • Dynamic damage system
  • Progression with pointing system

Gameplay prototype




Gameplay flow chart


In-game "pause" menu navigation chart



Main menu navigation chart




Crazy Baby Run
Design of game mecanics

Goal

Design an endless runner type mobile game in 3D with tamagotchi influences.

Realisations